Without a doubt, the Resident Evil engine has moved the franchise forward once more, and the visuals and fluidity of controls are fantastic. This doesn’t appear to be present in the demo so repeatedly got bitten, and the oh-so-familiar lack of herbs meant my experience of Jill Valentine was mostly of her keeled over. If they were likely to become reanimated, a quick stomp would take them out.
Though I installed it last week, I still haven’t played the Resident Evil 2 remake so, I don’t know if it follows the same mechanics, but in the originals, you could usually take out a zombie with a bullet or two in the head. triggering off a hydrant means trekking back through a horde of the undead, never having enough ammo to take them all out. When I say simple, it’s more to do with fetch type tasks, i.e. Much like its peers, Resident Evil 3 follows the same path of conserving ammo, making use of green herbs and solving very simple puzzles. What I do know about the remake is the focus on action and a change in pace from fixed cameras to an over the shoulder third-person shooter. Cheeky product placement.Īs mentioned before in the news piece on the Resident Evil 3 remake, I didn’t have a direct experience of Resident Evil 3: Nemesis, I was more a fan of Resident Evil Code: Veronica (I think I have three or four versions of it now), second to Resident Evil 2. In the original game, the story takes place 24 hours before the events of Resident Evil 2 and Jill has to escape the clutches of Nemesis: a seemingly unstoppable agent with the task of destroying all surviving S.T.A.R.S. Crowns and Pawns: Kingdom of Deceit – A New Franchise?Īmongst that group are some familiar faces such as Chris Redfield, brother to Resident Evil 2’s Claire Redfield, and Jill Valentine – the protagonist of our story, initially released in 1999 as Resident Evil 3: Nemesis, from Capcom.